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Content › The oblivion facts list!
The oblivion facts list!

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No List
Things that will NOT be in the game:
> Aging (In-game aging of the player character or NPC?s)
> Banks
> Beheading/Dismemberment (Hacking apart limbs of NPC?s)
> Capes/Cloaks
> Cast-On-Use Enchantments (Except for staves)
> Children
> Cliff Racers (Quite pleasing)
> Climbing
> Combat Staves
> Crafting (Forging Weapons/Armor)
> Crossbows
> Dual Wielding
> Experience Point Leveling System (This is a good thing)
> Forced Reloads*
> Imperial Legion or Nine Divines (Ability to join)
> Jobs (Non-quest employment through an NPC)
> Locational Damage
> Locking of Doors (With a key)
> Making Traps (Without the CS)
> Mark & Recall
> Modeled Beards/Facial Hair
> Mounted Combat
> Multiplayer
> New Playable Races (Just the same 10 from Morrowind)
> Nudity
> Silt Striders (They are indigenous to Vvardenfell)
> Sleeping Anywhere (Sleeping will be restricted to taverns/inns or camp sites/bedrolls)
> Spears
> Thieving of Your Possessions (NPC?s stealing from you)
> Throwing Weapons (shurikens, darts, throwing knives)
> Terrain Destruction or Deformation
> Were-creatures (Bears, wolves, etc.)


Maybe List
Things that are unknown:
> Breaking Down Doors (Using your sword to open a door)
> Chains, Flails and Whips
> Clocks (In-game item clocks that indicate what time it is in the game world)
> Dragons (LOL, I don?t ?think? so, but it has been hinted at)
> Levitation
> Mercenaries (NPC?s you can hire for assistance in combat)
> Naming of Pets
> Realistic clothing movement*
> Sinking in Water (Of objects and/or yourself when overweight)






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